1/9/2024 0 Comments Pokemon electroweb pksm![]() * Subject21_J and all the people who submitted ideas for the new icon * and for all the scripts that let PKSM do things that we couldn't have ever imagined * to have given this software a look that doesn't deserve it to be just called an *homebrew* * and to have worked on the code with such perseverance and dedication * Contains an offline wondercard database to get events from old distributions * Capable of scanning QR codes to inject both. * Interfaces with multiple ad-hoc programs running on your computer, web browser or smartphone * Capable of running custom scripts to allow injection of arbitrary data into your saves * Allows internal and resizable offline storage to store your Pokémon * Allows on-the-fly modifications to all of your data * Supports original cartridges and digital copies of games from DPPt to LGPE PKSM is a multipurpose and portable native Nintendo 3DS portable save manager for Pokemon generations IV to VII, programmed in C++. * Setting the max length Pokémon name for generations 6 and 7 cut off the last character * Not saving changes to storage box names if no Pokémon were edited * Storage group name character limit being too long, causing error 0圎0E046C7 * Creating a new storage group would instantly error * Not counting Pokémon with encryption constant 0 as valid ![]() * Accidentally showing the wrong game name in ExtraSaves config for ORAS * Disallow home button in scripts as it can cause issues * Add setting to show all automatically generated backups * Remove default music: Music player is still there, but you'll have to provide your own music. * Show save info on main menu: The top screen of the main menu now shows some basic info pulled from the save: * You can filter by species, form, and moves in the storage screen! More filter options to follow in later releases. ![]() * Multi clone: You can now clone multiple Pokémon at once, without going through a tedious workaround. * Yes, it is possible to pick Pokémon up from one bank and place them into another without temporarily storing them in the save * Multi bank: You can now organize your collection into multiple banks, similar to Pokémon Bank's box groups. * Emergency Mode editor: if you have a Pokémon stuck in storage and it is untransferable to any game, talk to on the FlagBrew Discord for a walkthrough on how to use it (it is pretty dangerous, which is why the way to access it is unreleased). * A collaboration between and has also resulted in a script sending utility and a script receiving script! These can be used for easy script development during the debugging stage * There are also new additions to the PicoC scripting API, for those interested in developing scripts. * Update scripts: thanks to for contributing another large batch of scripts. * You can disable the updater in the settings menu * Auto updater! Thanks to for the CIA updating code ![]() * Shows Korean characters on non-Korean consoles * Add instructions: In many places PKSM now has simple built-in instructions that can be viewed by pressing `Select`. * Add new `Misc` section to the editor which adds met location editing. * Cloud-based legalization! (replacement for `serveLegality`) * This is the only planned `servepkx` replacement. * You can also upload Pokémon from your PC. * You can *browse* the GPSS from within PKSM or your (). * *Note:* Once a month all Pokémon currently on the GPSS are checked for their monthly download count and are deleted if it's 0. * Think the GTS, except you don't have to get/give anything in return and you can't be sniped. * GPSS, a cloud-based Pokémon sharing service! Easily upload your Pokémon to share with any other PKSM user. v7.0.0 was released two days ago with a bug fix release around 7 hours ago. Bernardo Giordano and the rest of the FlagBrew Team have released a new versions of their ever so popular Pokemon save game editing software.
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